Input device

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Examples of types of keyboards include

Issues and techniques related to keyboards include

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[edit] Pointing devices

A pointing device is any computer hardware component (specifically human interface device) that allows a user to input spatial (ie, continuous and multi-dimensional) data to a computer. CAD systems and graphical user interfaces (GUI) allow the user to control and provide data to the computer using physical gestures - point, click, and drag - typically by moving a hand-held mouse across the surface of the physical desktop and activating switches on the mouse. Movements of the pointing device are echoed on the screen by movements of the mouse pointer (or cursor) and other visual changes.

While the most common pointing device by far is the mouse, many more devices have been developed. However, mouse is commonly used as a metaphor for devices that move the cursor.

For most pointing devices, Fitts' law can be used to predict the speed with which users can point at a given target position.

Examples of common pointing devices include

[edit] High-degree of freedom input devices

Some devices allow many continuous degrees of freedom to be input, and could sometimes be used as pointing devices, but could also be used in other ways that don't conceptually involve pointing at a location in space.

[edit] Composite devices

Input devices, such as buttons and joysticks, can be combined on a single physical device that could be thought of as a composite device. Many gaming devices have controllers like this.

[edit] Imaging and Video input devices

[edit] Audio input devices

cs:Vstupní zařízení de:Eingabegerät fr:Périphériques d'entrée ko:컴퓨터 입력 장치 nl:Invoerapparaat pl:Urządzenie wejścia-wyjścia pt:Dispositivo de entrada ru:Устройство ввода sh:Ulazni uređaji

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